The First Floor...

Disclaiming Disclaimer

This is the batch of demo I got in the first floor of the disc. You WILL get a different one as they are all randomized upon first playing the hub game.

I am going to give my thoughts on these demos. Not exactly many, but what I compiled together while playing them.


Fiend's Isle

(+): PS1 aesthetic well done.

(+): Gameplay is straightfoward.

(*): This game has mind-boggling effects.

(-): The crossbow makes fights too trivial in spite of low damage.

(-): Enemy AI is a tad simple. This made the crossbow even better.


That Which Gave Chase

(+): Highly atmospheric.

(+): You can pet doggy.

(+): Interesting premise, mechanics.

(-): Progression is quite a linear ride, aside from if you accidentally crash your ride.


An Outcry

(+): Drama seems interesting.

(+): Great pixel art work.

(*-): The demo sadly did not let me smoke more.

(-): Not related to the PS1 aesthetic at all. Fits better alongside surreal RPG Maker titles.


[ECHOSTATIS] Prologue



HIGHLIGHT

(+): Executes premise incredibly well.

(+): TWO well done aesthetics at the same time.

(+): Story hooks you and won't let you go n̲̩̲͈͈͗͊́͂ͅo͚͎̮̞̰̬̪͈̊͑̍́̔͌̀̿t͎͍̠̗̩̝͇̟̀̓̀̈́̓͆̌̚ u̜̳͎̘͍̜͎̗̔̔̇͑̄ͅn̲̰̥̟͙̩͍̱͖̍͐̾̾͒̂̃͒͌̋́l͙̬͓̝͇̯̐̄̅̔́̔̍͊ḭ͕̜̱̙͂̒̈́̒̎ͅk̰̞̱̤̥̙̽̄̀͆͗e̮̯̯̥̝̩͔͈̲͇̽̽́́ Y̗̯͙̬̓̓͆̉̿̄͂̒̏Ó̟̪̟̜͕̤͍͎̥̑̄͑̒̚ͅṶ̯͔̝̰͖̱̖͔̦̙̃̎̍́͆̏̒ͅ f̟̪̯͚̱͎̠͎̫̬̅͋̇̄́̊ṙ͚̣̫͎̀̔̓͑̽̌́̽ͅó̩̲̤̳̖͎͖̯͂̔̍̃͂̃̀̉ͅͅm̖̘̘͖̯̈̓̒́̌́̃͑ H͔̣͔̮̖̪̘̩͕̗̘͗͌̅̒͊E͚̤̮͓̍̓̍͒̐̀ͅŔ̬̫͈̰̙̘̣̥̬͉͕̗̿͌̈́̅̀

(*): Sorry! We could not find this blurb.

(-): Only slighty related to PS1 aesthetic.


Peeb Adventures

(+): Good PS1 aesthetic and gags.

(*+): A few models look a tad highres here and there, but are well done.

(*): Peeb.

(*-): Late 2010's creepypasta-tier spooks. Though granted, this may be the point.

(-): Dithering is somewhat scaled incorrectly. Ergh.


Toree 3D

(+): Cool PS1 aesthetic, neat.

(+): Nice music.

(-): Protagonist feels a tad floaty.

(-): And then SUDDELY TE STAR HAD VERY SPOOBY EYES!!!!!!!!!


Pathogen-X

(+): Great PS1 aesthetic. Amazing graphical work overall.

(+): Would replay.

(-): Dithering is scaled BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooo

(-): It is not clear how much you've wore down the monsters. Maybe swap their textures as they become more and more damaged.


Risu

(+): ...Sounds are ok?

(--): This game commits the capital sin of being a blocky downscaled mess. I would, rather bluntly, suggest to get rid of this facade entirely and be more honest. It looks bad and is the kind of thing internet smart-people chastise us for looking like.

NOTE: I will try to replay the game again to try to form a better opinion soon.


Ghastly Goodies

(+): Well executed PS1 aesthetic! Models look nice too.

(*): Heheheh text goes wobobobobobo

(-): Premise is barely played with much.

(--): Tank controls. Tank controls. TANK CONTROLS. TANK CONTROLS. TANK CONTROLS.

NOTE: I will also try to replay the game again to try to form a better opinion soon.


Lorn's Lure

(++): Climbing mechanic is hands down amazing. Heh. Hands.

(+): Hooked on what'll be in the final game! Heh. Hook.

(-): 'Modern Retro' look not very appealing. Like if THIS MAN turned a N64 game into an UE4 demo but didn't bother getting new textures

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